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Escape from Planet X

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Devlog

  • More stuff, more fun...
    January 15, 2022 by joeygopher
    I've addressed quite a few small bugs, and tweaked a whole bunch of stuff. Laser beams only kill you when they're actually visible. You now start the game with full health and power. My original idea... Continue reading
  • Added level codes
    January 09, 2022 by joeygopher
    As the number of levels has grown, I've been asked whether I plan on including a 'save' feature - starting again from scratch can be a bit dishearterning. However, I'm not sure I want to provide the a... Continue reading
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